The soldiers board with no player intervention now. There has been some tweaking though, most noticeably with the loading of troops into carriers. The original quirks are still there so you can expect to see machinery like harvesters continue to do their little circle dance when they try to exit a base as other returning harvesters return to deposit their loads. The original gameplay is unchanged which is what fans of the original games want. Here the remastering team has tread lightly. The net result of all these changes is a more streamlined, less cluttered, and more intuitive UI that allows the player to focus more on strategy and analysis rather than on tedious housekeeping duties. As well, click-dragging is supported which allows selection of multiple units types at the same time. Other improvements include shift-click support so that all units of the type chosen can be selected. Clicking on a single unit like a soldier or vehicle is accompanied by an audible click and will highlight all units of the same type. On the playing field for units, numbers have been added to visually confirm totals for the selected unit type, something which the player had to keep track of in their head before. Quality of life improvements also include map zooming and the ability to queue up the production of multiple units which reduces the number of clicks needed significantly. Now impassable sections are easily visible. This clarity extends to being able to easily identify soldiers to the terrain too. It is much like watching vaseline being removed from a camera lens to bring the picture into crystal focus. The transition is not instantaneous but is a progressive one which allows you to truly appreciate the upgrades done. Even this graphical transition is handled with a deft touch. You can switch between the original and remastered version by pressing the space bar. The upgrades to the sprites, destructible environments, and FMV not only bring a new level of clarity to the game but are also done in a way that matches aesthetically with the original versions. Something that was difficult in the original version. Even better the increased resolution now makes it easy to discern which army, soldiers belong to. The stutter-step animation of the sprite based soldiers has been smoothed out with additional frames. That specialness extends down to the smallest details.
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